#ifndef ROBOTSPAWNCOMMAND_H
#define ROBOTSPAWNCOMMAND_H

#include "Robot.h"
#include "GameCommand.h"

class RobotSpawnCommand: public GameCommand
{
public:
	RobotSpawnCommand(Robot* receiver);
	RobotSpawnCommand(const RobotSpawnCommand& rhs);
	virtual ~RobotSpawnCommand();

	void Execute();
	GameCommand* Clone() const;
	
protected:
private:
	Robot* robot;
};

#endif //ROBOTSPAWNCOMMAND_H
